Indie studio Lionbite announces Rain of Reflections

Stockholm, Sweden – Swedish indie studio Lionbite Games unveils debut title, cyberpunk noir role-playing game Rain of Reflections.

Rain of Reflections tells its noiresque story through three protagonists, two of which are female. The player will get to experience life in the futuristic, dystopian city through all three perspectives, ranging through society’s layers and social classes, interweaving the highly choice-driven journey.

Ambience and mood is an important part of the experience and the player is encouraged to explore the detailed environments in which the adventure is set, learning about the world and its characters (no scattered audio-logs or trails of notes – guaranteed!).

Rain of Reflections finds strengths in limitations. Lionbite Games wants to break RPG conventions by avoiding typical genre mechanics to focus on the very essence. The game will constantly move forward, without fillers, repetitive battles or monotonous grinding.

The battle system is deeply connected to the story and centered around a unique morale mechanic, allowing the player to use environments, ruse tactics, threats and even smart dialogue choices to handle confrontations without resorting to mindlessly blowing enemies to pieces.

Every choice has a consequence. The player is forced to live with them. In the words of the game’s leading characters: “This is my story. This is your story. This is our story. To the very end.”

Rain of Reflections is being developed in the Unity game engine for PC, with additional platforms considered for a later release.

Lionbite Games is a newly founded indie game development studio in Stockholm, Sweden. The small but ambitious team consists of veteran developers and new talents alike, led by former games journalist Victor Lionhead, focused on creating quality-over-quantity video game experiences for PC, Mac, current-gen consoles and mobile devices.

Reach us for more information and inquiries at and website We can also be found at LionbiteGames on Twitter, Facebook and Youtube.

Swedish indie studio Lionbite Games established – with veteran talents

Stockholm, Sweden – Like a lion on the prowl in the wild, Lionbite Games sneaks up on you, ready to attack with… aggressively enthusiastic visions for video games!

The new Stockholm based indie studio will focus all its creative energy on crafting unique, quality-over-quantity interactive experiences, honoring just what independent really means.

The initiative was taken by Victor Lionhead, a long time Swedish games journalist leading a 15-year career as everything from the editor-in-chief for a number of websites and magazines to a producer and reporter for broadcast media.

Victor’s writing will translate naturally into his role as a game director and script writer for Lionbite Games, bringing ideas and visions born during his career as a critic to life.

Lionbite Games gathers an impressive team of talented minds from all over the industry.

Lead programmer Carl Granberg’s merits include not only praised titles such as Alan Wake and Brothers: A Tale of Two Sons, but also upcoming CD Project’s triple-A games The Witcher 3 and Cyberpunk 2077.

Lead 3D artist Fredrik Ortmon comes fresh from winning no less than two consecutive Swedish Game Awards, of which the latest was for innovation with the brilliant one-man game concept Siege of Stockholm.

Character artist Amir Briki breathes life into Lionbite’s creations and characters. He has contributed as a concept artist to international agency Volta and Swedish game studio Avalanche.

Kristian Johansson, whose previous work includes Stick it to the Man, is the sound and music virtuoso of the team, setting the tone, atmosphere and feel of Lionbite’s game worlds.

Headhunter Victor Lionhead (pun intended) comments on the recruitments:

– I wouldn’t say it’s the years of experience that makes us relevant, but rather that we come from different parts of the industry, with new perspectives on game development.

– Even though Lionbite consists of a confident and professional team, we want our minds to grow through exploring themes we’re not entirely comfortable with. In keeping with the lion metaphor; we wouldn’t want to be domesticated.

– We’re trying to combine what we love about games with a modern and refreshing take on immersive, story-driven genres. Our ambition is to shape interactive experiences in new ways, avoiding repetition, grinding and typical generic mechanics to focus on the very essence, remaining realistically aware of our limitations, says Victor Lionhead.

Lionbite Games will announce its debut video game title – an ambitious RPG – during the fourth
quarter of this year.

The platforms of interest for the studio are PC, Mac, current-gen consoles and mobile devices.

Reach us for more information and inquiries at and website We can also be found at LionbiteGames on Twitter, Facebook and Youtube.

The Stockholm lion’s den up and running

Welcome to our humble abode on the internet!

Lionbite Games is a newly founded indie development studio in Stockholm, Sweden where we are focused on creating our own unique, quality-over-quantity video game experiences. You can read more about who we are under the conveniently named tab “the people“.

Our debut title is yet to be announced, but go ahead and follow Lionbite Games on Twitter and Facebook to stay up-to-date on all our current and future projects!

We’re always looking for talented people to work with, so don’t hesitate to get in touch. You can reach us by e-mailing and find us on location at Hästholmsvägen 25 (ain’t that a mouthful). For media inquiries, it’s instead simply

Either way, we look forward to hearing from you. Thanks for stopping by!